Action Figure Review: Strong-or from Masters of the Universe Classics from Mattel
The articulation is pretty standard and very satisfactory, although his swappable right arm changes things up again. Strongarm features: hinged ankles with limited lateral rocking, boot swivels, hinged knees, swivel thighs, swivel/hinge hips, a swivel waist, hinged abdomen, swivel/ hinge shoulders, swivel biceps, a swivel/hinge right elbow, a hinged left elbow, swivel wrists, and a ball jointed head. Great quality control, something I can say has been the case for every MOTUC figure I've bought this year (which is all of them except Standor).
Ghostbusters' Ecto-500 vehicle.
I'm surprised by how many newly sculpted parts he has. Strongarm has a metallic, industrial look that's conveyed through his banded boots, spiked waist piece, and banded metal arm that's covered with rivets. His collar is an extra piece that simply fits over the regular body and looks to be made from a few pieces of metal that have been riveted together. The body looks great; even though many MOTUC figures share the same body, there's an aesthetic appeal in seeing how little changes and extra pieces augment the existing sculpt. The head is probably my biggest complaint with this figure. I like the design but not the execution. The metal face and spikes on top of the head just come off as looking far too soft. The pointy teeth look great, but everything else, particularly the odd ears, just don't do it for me. I don't hate the figure or anything, but something about him just feels a bit generic. He reminds me of random minion from an 80's Nintendo game.
Orange with blue, silver, and a touch of yellow is an interesting color scheme, but I like it. Strongarm's strong arm looks great, as do his blue metallic boots, belt, and collar. A nice mix of metallic paint and shading really helps these elements to pop out and bring some life to the duller orange of the figure. The head is pretty average, particularly due to the sloppy paintwork on the ears and the bottoms of the spikes.
Strongarm/ Strong-or is in no ways a bad figure, but just a pretty average entry in the MOTUC line. I know lots of fans have desired him for years, so I definitely think he was a wise inclusion in the line, but he just doesn't do much for me. I love the swappable limbs and the teleportation gun, but the execution of Strongarm himself leaves a lot to be desired. I'm giving him a Good rating as he's an average figure with nothing really wrong with him. I think a better headsculpt really could have changed my mind on this guy, but alas, it is what it is.
If you're looking to get your hands on a Strongarm/ Strong-or of your own, you can still pick one up at either Mattycollector.com or Big Bad Toy Store. I've reviewed a ton of other MOTUC figures, including:
Masters of the Universe Classics by Mattel
End of Wars Weapon Pak
Galactic Protector He-Man
Rokkon & Stonedar
Sky High with Jet Sled
Spirit of Hordak
The Fighting Foe Men